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I play Magic because it combines skill and luck in ways that no other card game that I've played does. Plus, it has the best organized play program of any CCG.
I also play poker when I have the opportunity, but it's not as though your average 18-year-old has a lot of opportunities to gamble
Oh, and I like Magic as opposed to, say, other CCGs because it has such a wide open field in terms of play style. No other CCG that I've tried (and I've tried quite a few) has the number of options available that Magic does.
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Posts: 213 | From: Berkeley | Registered: May 2004
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I play magic because as potato said, it combines luck, and skill. Now, I'm not the luckiest or the most skilled, accually my friend jeremy can take some of the worst cards I've ever seen and make them into a deck that runs circles around some pro ones, but still, its fun.
I play Deciphers Star Wars CCG because I don't know :-p I just got a huge thing of them in for like 30 bucks, and thought it would be fun. Dunno much about it yet, though.
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Posts: 3 | From: Hollywood, Maryland | Registered: Jun 2006
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For me, CCGs are the best form of competitive gaming in existence.
The ability to build your own deck, to imprint upon the game your personality/style/strategies is the difference. I play boardgames regularly, but I get bored of them quickly. Regular card games have the same problem - I find poker rather tedious, with gambling something I got burnt out on in high school. A great boardgame, to me, is worth maybe 20 plays. Properly managed CCGs never get stale like that. Even dead CCGs have some potential as there are decks no one has ever built.
Then, I find CCGs much more interesting than CMGs or the like. I finally realized that it's the unknown of the closed hand, the ability to surprise people and be surprised, that makes them so much better than collectible games where all of the resources are on the table.
A lot of my enthusiasm comes from others. Also, when they stop building decks (because, if you stop building decks, you are basically playing a boardgame), the enthusiasm fades.
I've lost quite a bit of my tracking CCGs as I've gotten burnt out on them. But, here are some thoughts anyway.
I really don't enjoy playing Magic much, yet there's a lot of brilliance in the game, some of its appeal is even from aspects that make playing it suck. I play some strange league format weekly. Much rather play the total ripoff that is Ultimate Combat!, which I think has much better play, but that isn't very likely.
I miss having a competitive two-player CCG. I used to be heavily into Wheel of Time because it was put out by the people I was pimping B5 for. It wasn't a good game, but it satisfied my desires to actually build good decks. Vs. would make sense if I could generate enough interest in investing in yet another CCG.
Meanwhile, multiplayerwise, the only CCG I build decks for is Vampire and most of them suck. The game is too political and the player base is too noncompetitive to make trying to build strong decks worthwhile. That, plus there's hardly any reward for success. I enjoy multiplayer CCGs even as I get tired of table politics because what really interests me is the interactions of cards and they often have plenty.
I'm just too worn out to try to get into new CCGs, being the sort of person that I complained about in 1995. I've been the one to try to build up player bases, running demos and tournaments, both of which can be annoying to do, for at least five CCGs. Meanwhile, I'm not motivated to get into popular CCGs as I'm tired of seeing the flaws in games and not being able to do anything about them. I don't stop playing the CCGs I've invested in until there's no player base left, though.
I'm annoyed by tons of things CCG companies do, but really, I put up with a lot of that if the game has a hook for me and I have opponents.