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» Eudemonia Bulletin Board » Special Events » P9 Series Tournament Reports » Mox Sapphire tournament - Full Report, with photographs!

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Author Topic: Mox Sapphire tournament - Full Report, with photographs!
potato
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A whopping 26 players have appeared to play a 5-round swiss tournament with a cut to a single elimination top 8, to for the chance to win a Mox Sapphire, the queen of free artifacts. The field today consists mainly of TPS with Dark Confidants, with a few decks designed particularly to beat TPS with Dark Confidant. There is some talk of a blue/black Fish deck winning an Ancestral Recall in a recent tournament in the area, but I doubt we’ll be seeing any of it today.

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Round 1: Blake Catanzano (the combo deck everyone is sick of seeing) v. Richard Luna (oh god, the same deck… or is it?)

Blake is a relatively new player to Eudemonia’s events, making his debut with a top 8 in the Time Walk tournament of three weeks ago. Richard also first appeared three weeks ago, but this is the first time for either of them to be in a feature match.

Me: “So Blake, any changes to the deck that you played last time, or are you playing something completely different?”
Matt: “Well, I think I changed the sideboard a little. Oh wait, actually I cut Intuition. That’s what I changed.”

Game 1:
A turn 1 Duress from Richard takes away Blake’s Ancestral Recall, stranding him with a hand full of black cards and only a basic island with which to cast them. Blake, however, topdecks a Merchant Scroll (Brainstorm) and casts it. On Richard’s second turn, he discovers a funny man with a headache of his own, and then plays Lake of the Dead (!) sacrificing his Underground Sea, which he uses to cast a Sol Ring. I’m not sure what he’s playing anymore. If it’s the same TPS deck, he’s certainly tried to teach an old dog some new tricks.

Blake’s Duress is countered by Force of Will, and Richard looks like he’s ready to end the game. A Cabal Ritual helps him cast Grim Tutor, which he follows up with Black Lotus, Yawgmoth’s Will, Ancestral Recall, Black Lotus, Chrome Mox (removing Duress), Duress out of the yard, Cabal Ritual, Tendrils of Agony.
(Picture: Richard)
Game Score: Blake 0, Richard 1

Game 2:
It has become apparent that Richard’s deck is not run-of-the-mill TPS. He’s playing some cards never seen in that list, and it appears that he’s lacking in the invitational card department as well. The players take a nice long time to shuffle their decks, and then each other’s decks, and then we’re ready to go to game 2. Blake kicks things off with a Time Walk followed by a Dark Ritualed pair of Dark Confidants.

Richard has an unimpressive turn, and Blake draws some extra cards and attacks. His Hymn to Tourach takes out Richard’s Yawgmoth’s Bargain and Duress. Richard’s turn sees him play Dark Ritual, Duress, Cabal Ritual, Grim Tutor, Black Lotus, Timetwister. With his new hand, he casts Lion’s Eye Diamond, Lotus Petal, Cabal Ritual (Blake casts Force of Will).

Blake responds to his Dark Confidants with Brainstorm, and draws some extra cards with 0 mana cost, then casting a second Brainstorm. He plays Dark Ritual, Duress, Hymn to Tourach, Duress, and empties Richard’s hand. Blake finishes Richard off by turning creatures sideways during the declare attackers step, and we’re off to game 3 with a scant 15 minutes remaining in the round.

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Game Score: Blake 1, Richard 1

Game 3:
Richard mulligans to 6, and then to 5, and then to 4. His first turn is uneventful, as is Blake’s. Blake, however, responds to Richard’s Brainstorm with a Vampiric Tutor. Richard plays Dark Ritual, Black Lotus, Yawgmoth’s Bargain, and Blake is lacking a blue card to remove for Force of Will. Richard draws 7 cards, plays Lotus Petal, draws 2 cards, plays Mana Crypt, draws 3 cards, plays Mox Diamond, draws 2 cards, plays Dark Rital, Mystical Tutor, draws 1 card, and plays Tendrils of Agony.

Bargain is certainly quite a card.
Game Score: Blake 1, Richard 2

During the lunch break, I visited a tiny sidewalk café across the street from the store called the Brazil Café. If you’re ever in Berkeley and looking for lunch or dinner, I recommend getting anything there wih Tri Tip. The meat is always served there with a mind-blowing Cilantro-Garlic sauce, and the combination will change your life. I guarantee it. From now on, I plan on eating there whenever possible.

Unfortunately, the Brazil Café is not that fast on weekends due to their heavy workload, so I returned late to the next round. I did, however, manage to find a match which had not yet started, and decided to cover it. As it turned out, I would not regret my decision, as one of the two decks was Show and Tell combo.

Round 2: Vince Stevenson (Oath with Dark Confidant) v. Trevor Leinbach (Show and Tell)
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Game 1:
Vince kicks it off with a killer turn 1 Black Lotus, Forbidden Orchard, Oath of Druids, Time Walk. On his extra turn, he gets out… Simic Sky Swallower!!!!!!11!!1!!!!eleven! The crowd was stunned.

Vince decides to take mana burn to give Trevor a second token, and Oaths out Razia, Boros Archangel. Another donated man allows Vince to play Duress, and Trevor remarks that he is happy to receive said man, as he “likes men.” How appropriate, given that this tournament is taking place on Gay Pride Weekend. Trevor takes a hit of 12, and attempts to play Show and Tell, which runs into Force of Will. On Vince’s turn, his two massive flying creatures finish off Trevor.
Game Score: Vince 1, Trevor 0

Game 2:
Trevor has a turn 1 Ancestral Recall after a mulligan, and Vince’s turn 1 Duress sees Demonic Tutor, Brainstorm, Black Lotus, Ancient Tomb, and a triple of Crimson Kobolds (!). Trevor plays some artifact mana, a land, a Kobold, and a Diabolic Intent, and is done. On his end step, Vince plays a pair of Brainstorms. One, Two! Two Brainstorms! Ha ha ha!

Vince untaps and plays Dark Confidant. Trevor fires back with Yawgmoth’s Bargain, which he gets past a Mana Drain from Vince via a Force of Will. After drawing 8 cards, he Brainstorms and cracks a Polluted Delta. Since he still doesn’t have enough cards, he draws 2 more. Trevor plays Show and Tell, putting Protean Hulk into play, and then plays Cabal Therapy (which misses), and flashes it back.

Trevor gets out 8 kobolds, a Flame-Kin Zealot, and a Kobold Taskmaster. His attack reduces Vince to 4 life, and Vince scoops up his cards.
Game Score: Vince 1, Trevor 1

Game 3:
Vince plays turn 1 Volcanic Island, Brainstorm, Mox Ruby, Chalice of the Void with 0 counters, and Trevor plays Cabal Therapy (oath of druids), which misses. On Vince’s second turn, he plays Chalice with 1 counter.

The action switches to draw, go for quite a few turns, until both players have discarded a large number of cards.

Vince: “This is the dumbest game ever. And I do mean ever.”

Eventually, both players draw at least one land, and Trevor makes a move. Sacrificing his Flooded Strand, he casts Show and Tell, which finds a Mana Drain from Vince. Time is called. In the first extra turn, Vince casts Thirst for Knowledge and discards Sundering Titan. Trevor has no play in the second extra turn, but Vince has a second Thirst for Knowledge. In the third extra turn, Vince casts Oath of Druids, and in the fourth, Trevor has no plays. In the fifth, Vince cannot win, so the game is a draw.
Game Score: Vince 1, Trevor 1

Round 3: Brian Woo (Mono-Blue) v. Brett Allen (That Blue/Black Fish Deck) (Guest-Written by Tyler Wishnoff)
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Tyler: “Brian Woo, back from his last terrifying defeat where he lost his crown as the Legend of Magic…”
Brian: “Hey, you have to give me some credit, I had to face 5 TPS decks, come on!”
Tyler: “Is back to try again…”
Brian: “I had 8 turn 1 kills against me! I lost on die rolls!”
Tyler: “Not today, Brian, not today.”

Game 1:
Brian keeps. So does Brett. Oh, mox Jet hits the table, and Brian breaks Flooded Strand. He’s already taking damage early in the game. He’s tendrilsed and loses. Just kidding.

Brett clearly plays more mana, breaking his Lotus and tapping is land. Dimir Cutpurse hits the table. Mana Leak. Brian Woo looking pretty sure of himself, wins the battle of Force of Will. Brett mana burns. Brian plays yet another Island. And chalices for 1. Speaking of Chalice, where’s our Mark Chalice feature match?

Brian’s ace in the hole, Crucible of Worlds, is on the table. And so it begins. Wasteland hits the table from Brett, and Brian, trying his very best to be funny, makes a joke about Stifle. Brian doesn’t even bother to look at his cards, knowing how bad they are. Oh, now he checks his cards, knowing he’s going to get boned next turn. He continues to take damage from his sac land, which puts him on a 16-turn clock. Brett plays Hymn to Tourach. Mana Leak from Brian.

Clearly, phallic leaking isn’t the only leaking Brian has in excess. He makes the play of the game by countering his own Ancestral Recall with his own Chalice of the Void. Clearly, he was just testing to see if his Chalice of the Void was working.

Eventually, Brian draws and windmill slams a Mishra’s Factory, which is followed by Arcane Lab. The factory gets in there for some damage. Another workshop factory thing hits the table. Brian works fervently to deck himself.

Brian got lucky this round. Hopefully for him next round he’ll remember that Chalice of the Void will counter Ancestral Recall when it has 1 counter on it.
Game Score: Brian 1, Brett 0

Tyler has to return to work, and I resume writing.

Game 2:
Brett goes Island, Mox Jet, Dark Confidant. Brian plays Island, Mox Sapphire, and takes 2 from Brett’s attack the next turn, and Brian plays an end of turn Impulse. He considers a choice between Strip Mine, Mishra’s Factory, Chalice, and Mana Drain, eventually settling on Mishra’s Factory. On his turn, he plays the factory and casts Old Man of the Sea. Brett casts Mystical Tutor for Time Walk. On his turn, he plays Time Walk and an Old Man of his own. On his time walk turn, he steals Brian’s Old Man, attacks, plays a second Dark Confidant, and Strip Mines the factory.

Now attacking for 6, Brett plays Hymn to Tourach, which hits Sol Ring and Old Man. On his next turn, Brett attacks for 6 again, Wastelands Brian’s new Factory, and casts Erayo, Soratami Ascendant, followed by Chain of Vapor on his own Mox Sapphire. Brian realizes that Erayo will flip and that he cannot win, and the players prepare for game 3.
Game Score: Brian 1, Brett 1

Game 3:
Brian’s first turn is Flooded Strand (island), Black Lotus, Ancestral Recall, Mox Emerald. Brett has a remarkably similar start, but with Dark Confidant and Dimir Cutpurse instead of Ancestral Recall, the latter running into Force of Will. Brian plays Thirst for Knowledge and discards Seat of the Synod. On Brett’s turn, Erayo, Soratami Ascendant resolves through a counter war.

Brian, ever hopeful, plays land go, and Brett savagely beats with his pair of creatures. Brian plays Thirst for Knowledge discarding a pair of lands, and then a Crucible of Worlds. He takes 3 from Brett. Another Thirst for Knowledge finds Brian an Old Man, and Dark Confidant draws a Time Walk. Demonic Tutor from Brett is followed by Time Walk. Brian finally gets a turn.

Brian uses his turn to Strip Mine one of Brett’s lands, and Brett attacks again with Erayo, which runs over to Brian’s side of the table and is Darkblasted. Brian casts Morphling during the first extra turn, and finds Force of Will. Brett considers his options sitting on 6 life and then attacks Brian down to 4. A Hymn to Tourach empties Brian’s hand of two Mana Drain. On the third extra turn, Brian plays a second Old Man, and Crucibles a Wasteland. Brett uses the fourth extra turn on Engineered Explosives to kill Brian’s board and the game is a draw.
Game Score: Brian 1, Brett 1

There have been a great many draws today, given the slowness of the metagame (control decks designed to beat slow combo decks playing against other control decks… oh god), so, in keeping with the spirit of the day, this feature match will be drawn from the 1-1-1 bracket. The irony is that if the players go 1-1-1, they will become 1-1-2, and the awesomeness will be no longer.

Round 4: Albert Ye (Oath) v. Pro Tour Legend Mark Chalice (That combo deck which everyone hates… with Intuition!)
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Mark sings the sexual harassment panda song…
Mark: “If the first panda of the first part touches the second panda of the second part…”
Me: “Mark, what do you have to say for yourself?”
Mark: “Well, I made some changes, and they were bad changes.”
Me: “No, I meant in the sexual harassment panda department.”
Mark: “South park speaks for itself.”

Me: “You realize that you’re playing a pro tour legend, right?”
Albert: “I’m not scared of a pro tour legend. I’m scared of a pro tour legend in Type Two.”

Game 1:
Mark keeps his first hand, but Albert does not. Mark’s first turn is Delta, Ancestral Recall, Lotus Petal, and Albert uses Wasteland on Mark’s land, which Mark remarks is less than stellar for him. Mark plays Mana Crypt, sacrifices Lotus Petal, and casts Intuition for 3 Polluted Delta, one of which he plays. Albert plays Orchard go, and Mark uses his newfound sea to cast Brainstorm. He then taps his Mana Crypt to play Mana Vault and Dark Confidant with his sea.

Albert gives mark a token to cast an end-of-turn Brainstorm, and there is little action for 2 turns except for an attack from Mark with his tiny beaters. Albert uses his next turn to cast Oath of Druids and give Mark yet another token man, to which Mark responds with Gifts Ungiven for Time Walk (hand), Yawgmoth’s Will (graveyard), Black Lotus (hand), Force of Will (graveyard), and the Oath resolves. On Mark’s turn, he casts Black Lotus, Time Walk, attacks for 4 (Albert is at 12), Dark Ritual, sacrifice lotus, Brainstorm, Grim Tutor, Dark Ritual, Mind’s Desire for 9. The cards are: Recoup, Hurkyll’s Recall, Demonic Tutor, Swamp, Darksteel Colossus, Dark Ritual, and two more. Mark wins.
Game Score: Albert 0, Pro Tour Legend Mark Chalice 1

Mark: “I have no way to sideboard against you.”
Albert: “That’s good, because I have no way to sideboard against you.”
Me: “ORLY?”
Albert: “YARLY!”
Me: “NO WAI!”

Game 2:
Albert plays land go, and Mark plays Sea, Emerald, Confidant. The confidant gets Mark a Yawgmoth’s Will, and he plays a Tolarian Academy, a Mana Vault, and a pair of Brainstorms. Albert makes it 3 brainstorms during Mark’s end step.

A duress from Albert sees Mind’s Desire, Necropotence, Lotus petal, Yawgmoth’s Will, Grim Tutor, and Mark discards the Will. On Mark’s turn, he “gives Albert some ‘tings,” and then considers whether Albert is holding Stifle. He chooses to merely attack and be done. On Albert’s turn, he plays Mox Ruby and Demonic Tutor.

Mark avoids damage by drawing Polluted Delta, attacks for 4, sacrifices a delta, plays and sacrifices a second delta, and uses Tolarian Academy to rearrange the top 3 cards of his library. He switches his Top with one, and then casts Grim Tutor which runs into Force of Will from Albert. Mark carries on with Lotus Petal, Black Lotus, Mana Crypt, Mind’s Desire. Albert was indeed holding Stifle, and so Mind’s Desire will give Mark only 1 free spell.

The flip for Desire is Brainstorm, which he casts immediately. He sacrifices his Black Lotus to cast Necropotence, and sets aside a full 7 cards. Albert casts Oath of Druids and Chalice of the Void (0 counters). Mark untaps with his full grip, gets a Demonic Tutor with Confidant, and untaps his Mana Vault. During his main phase, Mark plays Sol Ring, Time Walk, Demonic Tutor, Sensei’s Divining Top.

On Mark’s extra turn, he attacks Albert down to 1, plays Grim Tutor taking himself down to 3, plays Volcanic Island, and Recoup targeting Yawgmoth’s Will.
Game Score: Albert 0, Mark 2

Now, it’s time for the last round before the cut to top 8. Most of the consistent performers here are stuck in the must-play bracket, so I expect we’ll get some pretty good last-round action. I would be surprised if both the mono blue deck and the blue/black fish deck which appeared before didn’t top 8, as they are quite well-suited for today’s metagame.

Round 5: Victor Anderson v. Michael Painter
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Since the top 3 tables are intentionally drawing, I pulled table 5 for this round’s feature action. Victor is a regular competitor at Eudemonia’s events, but this is the first time I’ve seen Michael compete. The players have a chance to top 8 if they win this round, so the action promises to be very tight.

Game 1:
Michael wins the roll of the dice, and decides to play first, but Victor’s voodoo shuffle gives him a mulligan-worthy hand. Victor’s second voodoo shuffle is just as successful as the first one, and I make a fish mouth. Victor keeps his 5-card hand.

Michael plays Gemstone Mine, Mox Ruby, Mox jet, Thirst for Knowledge discarding Smokestack. Victor’s first turn is uneventful, and Michael plays Wasteland on Victor’s land, followed by Trinisphere. Victor, unable to do very much, sits on his board for a few turns while Michael plays Tolarian Academy and Smokestack, then topdecking Crucible of Worlds. Victor packs it in.
Game Score: Victor 0, Michael 1

Game 2:
Victor keeps a questionable first 7 after much deliberation, and plays Delta, Pearl, Mana Vault, go. Michael’s turn is Mishra’s Workshop, Black Lotus, Tangle Wire, Goblin Welder, Sphere of Resistance. Victor responds to the sphere by sacrificing Polluted Delta for a basic Island and casting Mystical Tutor for Timetwister. Victor spends his turn casting a Mana Crypt using his newly-played land.

The action is nonexistent for two more turns, and the next interesting play is Michael playing Crop Rotation to transform his City of Brass into a Tolarian Academy, and casting Karn, Silver Golem to destroy Victor’s Mox Pearl and Mana Crypt. Victor continues to be unable to play spells, and Michael refreshes the counters on his Tangle Wire via an end-of-turn welding.

Victor never manages to cast another spell, while all his permanents are tapped down every turn and the second game goes to Michael.
Game Score: Victor 0, Michael 2

____________________
PoTaTo!

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potato
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Part 2: The top 8

I make sure the top 8 lists don’t get thrown away again.

And the top 8 is, in no particular order:
Brett Allen
David Ochoa
Galen Lemei
Michael Painter
Steve Hines
Jeff Neilson
Luis Scott-Vargas
Chris Poff

Quarterfinals: Luis Scott-Vargas (some workshop deck) v. Brett Allen (that blue/black fish deck)

Game 1:
Luis wins the die roll, and both players keep their first hands. Luis is playing first, and opens with Mox Emerald, Mishra’s Workshop, Smokestack. Brett considers his options, eventually settling on allowing it to resolve. Brett’s turn is Underground Sea, go, and Luis adds a counter to the stack, with a main phase Crucible of Worlds, which Brett counters with Force of Will. Luis plays and sacrifices a Bloodstained Mire, plays Mox Pearl, and then casts Metalworker.

Brett plays Chain of Vapor during Luis’ end step, untaps, plays Underground Sea and Mox Pearl, and casts Dimir Cutpurse. Luis taps his Metalworker, revealing Tangle Wire, Smokestack, and Sundering Titan, casts the titan and the Smokestack, and passes. Brett’s main phase Brainstorm doesn’t appear to help him much, and Luis untaps, adds a counter, attacks, and casts Tangle Wire and Chalice of the Void (1 counter). Brett’s deck does not offer up an out, and the players prepare for game 2.
Game Score: Luis 1, Brett 0

Game 2:
Brett has a turn 1 Mox Sapphire for Ancestral Recall, which he follows with Polluted Delta, Dark Ritual, Dark Confidant, mana burn. Luis has another Workshop, but nothing to play with it, and Brett attacks. In his second main phase he uses Wasteland on Luis’ shop, and casts Erayo, Soratami Ascendant. Luis plays land go, and Brett untaps, draws, plays Brainstorm, Delta, Brainstorm, Mox Emerald, Mox Jet, counters Luis’ Red Elemental Blast with Force of Will, and transforms Erayo into an enchantment.

Luis baits Erayo’s Essence with Chalice of the Void for 0, and then drops Memory Jar. Brett has a second Dark Confidant, and quickens the pace of the beatdown, dropping an Energy Flux. Luis activates his jar during his upkeep, Brett Stifles, and Luis baits Erayo with Tangle Wire, playing Gamble discarding Wasteland. He then casts Lava Dart on both Dark Confidants.

Brett is holding Yawgmoth’s Will, and Luis concedes when he casts it.
Game Score: Luis 1, Brett 1

Game 3:
Luis mulligans, but keeps 6. He opens with Strip Mine, Mox Emerald, Mana Crypt, Smokestack. Brett uses Force of Will removing a blue blast, and kicks off his game with Underground Sea, Lotus petal, Brainstorm, Mox Sapphire, Ancestral Recall, and Luis casts Chalice of the Void (2 counters) on his turn, followed by Tolarian Academy and Tangle Wire, emptying his hand, but finding Force of Will (removing Time Walk).

Brett has a Brainstorm, followed by a Polluted Delta and casts Energy Flux. Fortunately for Luis, his Tolarian Academy allows him to pay for the upkeep costs of all three of his artifacts, and he uses Strip Mine on Brett’s only land. The game slows to a crawl.

A couple turns later, Brett finds a basic Swamp, plays a mox Pearl, and a second Energy Flux, which induces Luis to sacrifice his artifact mana to preserve his Chalice for a turn. While Luis is left with only his academy in play, Brett is able to cast his Dark Confidant. After drawing a bunch of cards, he Mystical Tutors for Tendrils of Agony. After an attack, a Yawgmoth’s Will, an Ancestral Recall, and a Hurkyll’s Recall, he plays a lethal Tendrils of Agony.
Game Score: Luis 1, Brett 2

Semifinals: Galen Lemei (that ichorid deck) v. David “Web” Ochoa (something with workshops in it)

Game 1:
Web continues his streak of losing die rolls (he is 0-6 today), and Galen will be on the play. He keeps his first 7, but David mulligans to 3. Galen plays City of Brass, Chalice of the Void (0 counters), and is done. Web has Mishra’s Workshop, Sol Ring, Sphere of Resistance. Galen responds to the sphere with a Vampiric Tutor for Bazaar of Baghdad, and Web plays draw go, while Galen activates Bazaar during his end step, and again during his upkeep, returning an Ashen Ghoul and an Ichorid and dredging Golgari Grave-Troll instead of drawing during his draw step, and then attacking and playing a second Bazaar. On Web’s turn, he plays Tangle Wire and Galen uses Bazaar again.

After some confusion about how the triggered abilities of both players would stack, Galen activates Bazaar, dredging two trolls instead of drawing, and then taps down his board. Once Galen’s triggers resolve, he returns three Ichorid and an Ashen Ghoul to play. Web does not draw a way out and the players prepare for game 2.
Game Score: Galen 1, Web 0

Game 2:
Web keeps 7, plays a Mountain and a Gamble, and then a Mox Pearl and Chalice of the Void (0 counters). Galen plays City of Brass, Imperial Seal. Web’s second turn is Ancient Tomb go, and Galen plays Putrid Imp on his second turn, along with a Bazaar. Web plays Orb of Dreams, and Galen discards Stinkweed Imp to his Putrid imp and activates his Bazaar. In response, Web kills the imp with Lava Dart. Galen dredges a stinkweed imp, then a grave-troll, and during his upkeep activates Bazaar to dredge a pair of the trolls.

With no Ashen Ghouls to return, Galen plays Cabal Therapy (Tangle Wire) and misses. Web plays Smokestack, Galen’s turn is draw go, and Web then plays Karn, Silver Golem and attacks for 7 with his Smokestack and Orb. A turn later, Galen scoops up his cards.
Game Score: Galen 1, Web 1

Game 3:
Both players keep 7, and Galen plays bazaar, discarding stinkweed and grave-troll, and Web goes Mountain, Black Lotus, Mox Emerald, Gamble. He sacrifices his Black Lotus and casts Ensnaring Bridge. Galen draws for his turn, activates Bazaar, and dumps a bunch of cards into his graveyard. Web spends his turn playing Chalice of the Void with 1 counter, and Galen dredges a bunch and drops a third Bazaar.

Web continues to play land go, and Galen activates all three of his Bazaars, leaving 6 cards in his library. Galen returns 4 Ichorids to play during his upkeep, and smashes Web down to 8 life.

Web plays a Mishra’s Workshop and a Jester’s Cap, activates the cap, and is done. Galen has no outs, and concedes the game and match. David Ochoa is through to yet another finals.
Game Score: Galen 1, Web 2


Finals: David “Web” Ochoa v. Brett Allen
The players agree to a draw and a prize-split.

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Miscellany: The pictures that almost got away.

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Not every winning combo deck has Tendrils of Agony…

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When you can’t get Akroma, you get… Simic Sky Swallower?!

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I hate mono blue too.

[ June 26, 2006, 10:08 PM: Message edited by: potato ]

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PoTaTo!

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LotusHead
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quote:
Game 2:
Trevor has a turn 1 Ancestral Recall after a mulligan, and Vince’s turn 1 Duress sees Demonic Tutor, Brainstorm, Black Lotus, Ancient Tomb, and a triple of Crimson Kobolds (!). Trevor plays some artifact mana, a land, a Kobold, and a Diabolic Intent, and is done. On his end step, Vince plays a pair of Brainstorms. One, Two! Two Brainstorms! Ha ha ha!

Vince untaps and plays Dark Confidant. Trevor fires back with Yawgmoth’s Bargain, which he gets past a Mana Drain from Vince via a Force of Will. After drawing 8 cards, he Brainstorms and cracks a Polluted Delta. Since he still doesn’t have enough cards, he draws 2 more. Trevor plays Show and Tell, putting Protean Hulk into play, and then plays Cabal Therapy (which misses), and flashes it back.

Trevor gets out 8 kobolds, a Flame-Kin Zealot, and a Kobold Taskmaster. His attack reduces Vince to 4 life, and Vince scoops up his cards.
Game Score: Vince 1, Trevor 1
]

HAHAHAHAHA!!!! And to think round was ended in a freaken draw!!! versus freaking Kobolds!!! with Chalice for 0 AND 1 on the table!!! HAHAHAHAH!

I owed Trevor a drink for killing his opponent with freaking Kobolds.

Edit: By the way, awesome Job of getting Deck Lists and Pics up only 1 or 2 days after I did. Kudos!
[Smile]

[ June 27, 2006, 12:08 AM: Message edited by: LotusHead ]

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brainiac7
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I had chalice for 0 and 1 and didn't draw a land to be able to play anything in hand for pretty much the rest of the game. It was very very dumb.

My deck was Oath with a transformational sideboard so in the second game I took out Oath and became Gifts/confidant/tinker/tendrils etc. I was figuring that he wouldn't bring bounce since I had SSS and that he would bring some anti-Oath tech of some sort and so the transformation would be good times.

Things were going well until the Kobolds showed up and entered the red zone with 21 points of power.

Yet, it felt good to lose to Kobold beatings rather than a slimy tendrils kill.

This was my first modern Type I tournament and all of my opponents had a good sense of humor and were a pleasure to play against.


Excellent ebayer, Highly recommended! A+++

p.s. They weren't just Kobolds they were bloodthirsty knee-biting Kobolds with +1 Short Swords of Maiming or something. They hurt.

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potato
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Ah, I didn't know the Confidants had showed up as part of a transformational sideboard. I figured it was just some new savage tech. That's an interesting idea, using SSS to convince your opponents not to board in their bounce spells.

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