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For those interested in making a EDH deck for Monday Night Magic at Eudemonia. Here are the rules. Some of them have been modified to fit our play group.
Also, as a side note. This format was designed to be played with 4 or more people at once. So before you decide to make a deck that will make everyone hate you, consider whether or not you can take on 4 or more opponents at once . Also, Monday Night Magic is for casual fun. If you make a deck that always wins, I'm betting people won't want to play you for very long. Have fun and good luck.
Official Elder Dragon Highlander (EDH) Rules1 Last updated July 3rd, 2007 Elder Dragon Highlander is a Magic: The Gathering variant which provides a way of encouraging casual, interactive games with a low barrier to entry while still requiring good deck building skills. It can be played 1-on-1 but is usually multiplayer. A forum for discussion of the rules, strategy, and changes to EDH can be found here
This page details the "official" rules common to most groups. Local groups often play with house rules (check the forum for inspiration), but this consensus version exists so that players know what to expect if they join an edh game outside their local play area. In particular, unsanctioned/evening edh games at mtg Pro Tours and Grand Prix use these rules, which are set by consensus of a small group of regular PT judges who are involved in multiple other EDH playgroups (for perspective).
Deck Construction Rules
1.
Players must choose a legendary creature as the "General" for their deck.
The following cards may not be used as a General: Rofellos * League Rule An EDH "League" consists of a regular group of players who frequently play together using the same decks. No two players in a league game may have the same General. Within a given league, Generals are allocated first-come, first-serve and are preserved between meetings/games. No player may have, in his or her deck, the General of any other player in the game; it should be replaced with some other card before the game begins.
The 'Roll Call' forum (linked above) provides a tool for organiziing and publicizing EDH leagues and reserved General.s * Open Play Rule: Open play EDH rules are used for games between opponents who do not routinely play together. Generals are not subject to the Legendary rule, although other creatures of the same name are; if a General and a non-General creature of the same name are in play, only the non-General is put into the graveyard by state-based effects. If two opponents in the same game have the same General and both are in play, neither is put into the graveyard (although other, non-General, versions are). 2.
The General's mana cost limits what coloured mana symbols may appear on cards in the deck: if a coloured mana symbol is not present in the General's mana cost, the deck may not contain any cards using that mana symbol. Lands with a basic land type (basic lands, Shock lands, Dual lands, Shadowmoor CIPT-basics, etc) contain the corresponding mana symbol(s) as per CR 212.6g.
Example: If you were play Phelddagrif (Casting cost 1UWG) as your General, your deck may not contain any red or black cards; no card in such a deck may contain red or black mana symbols or hybrid mana symbols ( Talisman of Dominance, Life//Death and Boros Guildmage are not allowed. Degavolver is doubly bad). 3. A deck may not generate mana outside it's colours; anything which would generate mana of an illegal colour generates colourless mana instead. 4.
An EDH deck must contain exactly 100 cards, including the General. 5.
With the exception of basic lands, no two cards in the deck may have the same english name. 6. EDH is played with vintage legal cards, with the exception that cards are legal as of their set's prerelease.
Additionally, the following are banned:
* Balance * Test of Endurance * Worldgorger Dragon * Biorhythm * Sway of the Stars * Upheaval * Panoptic Mirror * Crucible of Worlds * Kokosho, the Evening Star *NEW* * Limited Resources *NEW* * Magus of the Moon/Blood Moon *Eudemonia* * Back to Basics *Eudemonia*
* Ancestral Recall * Black Lotus * Moxen * Time Walk * Yawgmoth's Bargain * Coalition Victory * Recurring Nightmare *NEW* Shaharazad is legal for play in EDH, even though it's banned in Vintage.
Different groups have different philosophies on banned cards.. YMMV.
Play rules
7.
Generals are announced and removed from the game before shuffling at the start of the game. Being a General is not a characteristic[MTG CR201], it is a property of the card. As such, "Generalness" cannot be copied or overwritten by continuous effects, and does not change with control of the card.
Examples: A Body Double copying a General in a graveyard is not a General. A General which is affected by Cytoshape, or is face down, is still a General. 8.
If a player suffers 21 points of combat damage from a single General, they lose. This is an additional state based effect, similar to poison counters, but separate and specific to each General. This damage cannot be healed or undone, even if the creature is removed from play temporarily. Damage done by a creature under someone else's control is still counted towards the 21 point limit for that creature and defender. 9.
While a General is removed from the game, it may be played. As an additional cost to play your General this way, you must pay {2} for each previous time you have played it this way. 10.
If a General would be put into a graveyard from anywhere, it's owner may remove it from the game instead. (This is a replacement effect.. the creature never goes to the graveyard and will not trigger abilities on going to the graveyard) 11.
Players begin the game with 40 life. 12. *NEW* The first time a player takes a paris mulligan, they draw 7 cards (instead of 6). The second mulligan is to 6, and so forth. (Actually this rule is very old, but it was only recently noted that it was missing from the rules page).
Card specific rules
13.
The Judgement Wishes can only be used to wish for cards which began the game in the controller's deck, or the controller's General. No sideboard/wishboard is allowed. 14.
Karakas's ability does not return a General to its owner's hand. 15.
Rune Tail, Kitsune attendant flips when his controller's life total is 60 or higher. 16.
Riftsweeper's ability can't shuffle a General into its owner's library from the RFG zone.
Credits
* Sheldon Menery is the man responsible for bringing EDH into the public eye, an influential voice in the development of the format's rules, and the Godfather of the Pro Tour EDH League. * Duncan McGregor's knowledge and expertise have, since the early days, been crucial to the format's stable development and it's maturing into its modern form. * David Phifer and Adam Staley were the progenitors of the original EDH format up in Alaska. * Cari Foreman carried the rules torch, and hosted the rules website, during EDH's formative days. * Alex Kenny and Toby Elliott have helped maintain the flavour and stability of the EDH rules for several years. * Lee Sharpe did the programming to bring EDH to MTGO.
EFNet IRC Channel: #edh 1. All card names are copyright Wizards of the Coast. 2. The contents of this page were created and copyright (2005) by Gavin Duggan and are released for public use (with attribution) under the Academic Free License (AFL) as of April 24th, 2007.
Ray: Zur, the enchanter, Karona, false god Josh: Teneb, the Harvester, Experiment Kraj Liz: Nicol Bolas Ryan: Azusa, Lost but Seeking Seth: Doran, The siege Tower
More updates on monday, when we have all the players in
Posts: 45 | From: north bay | Registered: Feb 2008